The Fast Fashion: The T-Shirt Board Game is an activity designed to explore the environmental and social impacts of fast fashion while encouraging sustainable clothing practices. Students play a board game in which they navigate the lifecycle of a T-shirt from production (ethically or sweatshop made) to eventual disposal or reuse while collecting "Wear Tickets" to promote longer use cycles.
The activity begins with brainstorming shopping habits and discussing the concept of fast fashion. Following game play students reflect on fast fashion, surprising facts, and actionable steps to reduce their "textile footprint." The session aligns with Sustainable Development Goals and fosters awareness about ethical and environmental issues in the fashion industry.
The activity aligns well with the secondary curriculum, particularly in the areas of social studies, geography, environmental science, and economics. Here’s how it could be used effectively in different contexts:
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